﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Panel1 : BasePanel
{

    public void Start() {

    }

    protected override void OnInit()
    {
        uiElementHandle.FindButton("AAA").SetParameters(new object[] { "kkk" , 111});
        Debug.Log( uiData.Get("MyText"));
    }

    public override void OnEnter()
    {
        base.OnEnter();
    }

    public void OnClickYA() {
        print("dfsdfsdf");
    }

    public void OnClickAAA(string a, int b)
    {
        print("dfsdfsdf"+b+a);
    }
}
